- click on the "water" to paste a fish
- hit the Start Button
- increase the speed to max by moving the bar to the very right
- after the field has filled up with fishes hit the Pause Button
- in the paste-dropdown-menu select "one shark" instead of "one fish"
- click on a fish on the screen to paste a shark instead
- hit Start again and see how almost all fishes are eaten...
- hit Pause and increase the grid's size to about 100x100
- click "update screen" to apply the size
- paste some fishes and hit Start again
- Before it gets boring pause and paste some sharks
- press Start - now always some individuals should survive
- since you can't see the animations now check the "timecourse" box, now
- the fishes are green, light green meaning: ready to produce a child, dark green for those who just had a birth and all shades inbetween for pregnancy
- the sharks are red, light red meaning: "I just had a tasty meal" and dark red for "I will starve next turn" and -again- all shades inbetween
Finally change the three numerical values - maybe you increase fish pregnancy to 20 or even 30 and reduce the sharks pregnancy time? (Increase grid size to 150x150 to prevent extinction of one species)